ACTIVISION AIDS TERRORISTS!
It'll probably take her five years to find out about it, but when she does, Sen. Clinton will likely blow a gasket over True Crime: New York City, the new videogame announced by Activision last week.
The game stars rogue cop Curtis Reed on a revenge trip through Manhattan, which the gamemaker claims is the most accurate depiction of any city in video game history-on par with GPS satellite imaging. So much for terrorists having to take pictures in the subways.
Another concern officials might have with the game involves the protagonist's ability to jump in front of subway trains. (Pictured right: If the game's so accurate, why is the subway marked "0"?) More than a national security threat, the game could also undermine decades of MTA public service safety announcements. What's next? Mario and Luigi resting their feet on subway seats? Donkey Kong wiping boogers on the windows of the LIRR? Something must be done.
There is one aspect of the game likely to please some local pols, however. True Crime: New York City is a perfect tool for instructing children in the wisdom of the "broken windows" theory of crime reduction. The players' level of toughness, you see, directly effects how the expertly recreated neighborhoods-from Harlem to Hell's Kitchen-are depicted in the game. If wrongdoing is allowed to flourish, then more criminals and graffiti will appear as backdrop. Look for defenses of this violence-drenched bad-cop game at a Manhattan Institute seminar near you.